dangerdodgersThe trick with a good mobile game is to be both colourful, technically sound and of course, addictive. Get but one of those wrong and you’ll quickly slip down the pecking order. The good news is, Danger Dodgers seems to have all three covered.

Danger Dodgers has a rather simple premise; select your character and proceed to dodge meteors as they come crashing down. It sounds easy, until the meteors increase in intensity as time goes on. Then, of course, there’s the unusual cast of characters that seemingly move as if on ice. In short, don’t expect the game to go easy on you just because it looks like a cartoon.

It’ll be interesting to see how the controls hold up. It looks like you click ahead of the character as it slides around, similar to another mobile hit in Land Sliders, which is a good way to get around the issue of controlling characters on a small iPhone. Don’t get me wrong, most mobile games have that covered these days, but I find it much easier to tap a direction on a touch screen than use a virtual d-pad or joystick.

The characters themselves invoke memories of Crossy Road too, with their cute and brightly coloured art style. It’s funny how an Australian made game has influenced so many elements of new mobile games in just a short space of time. Just goes to show that when you get it right, you get it damn right. There’s certainly no harm in replicating that either, and at least here the characters are unique in their execution when compared to others who have attempted it.

Danger Dodgers comes to us from Uppercut Games, the Aussie studio whose previous work included the well received EPOCH series and last years release, Submerged. That console title was a step away from their usual fair, a more relaxed adventure compared to EPOCH’s shoot ’em up mentality, but one that I personally enjoyed. There’s a sense of wonder to games where violence isn’t the answer, where an experiment in patience and storytelling overtakes the need for all out action … but more on that later.

Danger Dodgers heads to iOS this week, February 25th. Check out the trailer above and let us know what you think.

Mark Isaacson is a freelance writer who really should buy a case for his phone.

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