Can you believe we went through more than two generations of consoles where the entire video game industry thought 2D side-scrollers were dead?
True story. Yet here we are, in amongst a plethora of artistic, creative and gorgeous adventures that have taken the long respected genre, guiding it back to the forefront once again. Thank God we did, less we miss out on so many indies we’ve already mentioned here on PN2. Now allow me to introduce another, the Adelaide born Hollow Knight.
Dark and twisted worlds aren’t a new thing, in fact the first thing you normally think of when it comes to dark worlds in a 2D space would be Limbo, among many others. Having said that, Hollow Knight reminds me a little more of Ori and the Blind Forrest, with its more traditional mix of platforming and exploration elements in a world brimming with danger. The only real story you need to know is that you, the brave Hollow Knight, much traverse the world below to discover the hidden secrets held within.
Hollow Knight is the creation of Team Cherry, a three person team out of South Australia. Having bonded over Zelda 2, the infamous side-scrolling NES sequel, the team set to work on their first creation. In their own words, ‘its cute and creepy, quaint and epic’. Seems appropriate, if the screenshots and the trailer below don’t already prove that. Everything’s hand drawn, providing a sort of 80’s style charm to the character movement, or maybe that’s just me.
There’s still a little time before Hollow Knight launches, but right now you have a few options. You can sit there and gaze in wonder at the beautiful trailer and concept art, honestly I don’t blame you if you do, or you can preorder the game via the official website and maybe get your hands on a beta code for PC. There’s also a bunch of other goodies up for grabs if you want to order early, including the official soundtrack, an illustrated manual that goes in-depth on the game’s lore, a prequel comic book and a world map.
If playing on a PC isn’t your jam, there’s good news. Hollow Knight will also be released on Wii U and if successful, hopefully it will be able to spread its wings on the Xbox One and PS4 later on as well. It’ll be interesting to see how well it goes on Nintendo’s home console considering the smaller audience, but I’m sure there are a lot of you out there who are mad keen for another top quality indie title to grace your gamepad. I know I am.
Mark Isaacson is a freelance journalist and editor of PN2. Go say hi on Twitter @Mark_D_Isaacson