smaa_screenshot8Though the title of this article sounds more like an usual 1950’s radio newsflash (and now I have that all too familiar radio jockey voice stuck in my head), it’s actually rather good news for another Aussie indie title. Super Mutant Alien Assault is just weeks away from its console debut on Xbox One and PS4, and there’s a good reason why you should have it on your must watch list.

Humanity is on the brink. Having to flee Earth to save themselves, the remaining population now find themselves in stasis on board a fleet bound for survival. Just one problem, nothing big, I wouldn’t worry about it, but there’s a whole bunch of aliens in pursuit and they’re out for blood. Luckily for all the frozen humans, the ship’s main security droid (i.e. you) has taken up arms to defend them. What could possibly go wrong?

Billed as an arcade style platform shooter, Super Mutant Alien Assault finds you fighting off an assortment of critters in single screen levels, each randomly generated with platforms, puzzles, objectives, enemies and weapons. You’ll need to defeat whatever you come across as soon as possible, lest you want them to mutate into bigger, badder monsters thanks to the ship’s radiation leaks. Luckily there are plenty of weapons on hand, or you can ask a friend to join in if things get difficult thanks to the added co-op mode.

You have Sydney developer Chris Suffern (aka Cybernate) and Surprise Attack Games to thank for this wacky action, though the game has been around in some form for a while now. It began as Mutant Alien Assault, a flash game Chris developed on his own a few years back and now, having returned to the game that put him on the map, has been fully updated and expanded into a much bolder action game than its origins. So much so that it’s on the verge of making its console debut on PS4 and Xbox One later this month, and it’s certainly grabbing some attention ahead of its launch.

Personally, I’m kinda glad all the humans are locked away, because I seriously doubt they’d survive the weird and loud encounters that have followed them. The action looks intense, colourful and definitely fun, but probably something only a robot (or a player behind a controller) could survive. It’s also refreshing to have a shooter that doesn’t revolve around having to backtrack through levels or start over if you die. This is old school, in the purest sense of the word, where the action takes precedence over everything else. Also, explosions are pretty, let’s be honest.

If waiting a few weeks for the console launch is a little too long, you could always swing by Steam and play the early access version right now. Otherwise, it’ll be roughly two weeks before we can save humanity on consoles so … you know, I guess they could wait a little longer, right? Hopefully Super Mutant Alien Assault will be another quality Australian release to add to our increasingly high end local stable, can’t see why not.


Mark Isaacson is a freelance journalist and editor of PN2. Go say hi @Mark_D_Isaacson.

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