I’ve always wanted a space shooter that made me feel like I was within the best scenes from the most recent Battlestar Galactica show. Those dogfights were always intense, and as much as I’m terrible at flight simulators and the like, I’ve still been holding out for that kind of experience. I think I might have found it.
There are a number of other sims and space shooters out there that have caught the attention of many, the most common of which are Elite: Dangerous, Eve Online and the most obvious, Star Citizen. Most involve more than just space combat, though when it does come down to taking on other captains it feels a little too much like a simulator with guns instead of an all out battle.
Compare that to Astrokill, which focuses specifically on combat in zero-G though either 1st person or 3rd person views. You’ll be fighting it out with larger capital ships and freighters along with fighter squadrons and the occasional space mine, your cockpit rocking from the sound of explosions all around you. It really does look more intense, the aforementioned BSG quickly comes to mind especially in its visual style. Everything feels darker, I use the term meatier a lot too and it kinda fits the criteria here.
Astrokill is currently in early access and it has me intrigued. If the trailer matches my expectations, I get the feeling I might have found a space combat sim that suits my tastes. I’ll have more on this one once I’ve got my hands on it, but go check it out on Steam in the meantime.
Mark Isaacson is a freelance journalist and editor of PN2. Go say hi @Mark_D_Isaacson