What do you get when you combine Team 17, Rovio, Creative Assembly, Sumo Digital and a host of other big name indie developers, a charity raising money for children and a six day game jam?

If you answer was ‘a really long sentence’, then … well yes, you’re right. But if your other answer was ‘Help: The Game‘, you’re definitely correct.

This seriously cool bundle of top class talent has come together to create a collection of original titles, all to support the charity known as War Child, a UK organisation that helps children whose lives have been disrupted by war and conflict, . Eleven international studios came together across six days late last year to create original experiences in their own mini game jam, the results of which will be available this week as a bundle on Steam.

Some of the games sound really appealing too, such as Bossa Studio’s choice-based visual novel Emily: Displaced (a stark contrast to their popular titles I Am Bread and Surgeon Simulator), Creative Assembly’s Rise (a music driven platform game where you can incorporate your own tracks), and Savana by Modern Dream, a point and click adventure game that has you playing out the story of a young African girl that’s based on real life events.

Rovio are also chiming in with two games of their own, local multiplayer brawler Splash Bash and puzzler Anthelion, whilst Sumo Digital have created a match-3 puzzle game Octamari Rescue. In fact, when you go through the full list of games that are included in the bundle (kindly published by Sega), there’s a nice spread of genres, animation styles and story-telling mechanics that should please gamers of all different backgrounds.

Every dollar raised from the sale of Help: The Game, which you can purchase on Steam from July 26th, will be going directly to War Child. It’s a worthy cause and definitely worth checking out for the talent on display alone, but any money that helps children in need is a good thing in my book.

Keep an eye out for our thoughts on the bundle later in the week.


Mark Isaacson is the editor of PN2. Go say hi @Mark_D_Isaacson.

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