CTR-N-KSBE_gameplay_4a_leftYou load up your favourite Legend of Zelda. What’s the very first thing you do? No, besides hitting a chicken with your sword. That’s right, you cut down some grass! It’s a time honoured tradition in Zelda, cutting down nearby clumps of tall grass to discover a few hearts, maybe even some coin. Despite the upcoming Legend of Zelda: Breath of the Wild changing up the formula, it will be forever remembered … but let me ask you this. What if your sole purpose, your greatest goal, was to maintain that grass and cut it everywhere you go? No princess saving, no need to go back in time, just considerate and high quality gardening?

The Legend of Kusakari has decided to run with that question and answer it in a fun little nod to Nintendo’s classic franchise. You play as the Shiba Kari, a humble but active grass cutting machine who has taken it upon himself to keep the fields clear of grass in order to aid the various heroes and warriors fighting to save the kingdom. His grass cutting tools aren’t up to the fighting snuff so you’ll have to avoid all the goings-on around you and focus on maintaining the perfect garden, but don’t even think to stop as you lose health when you’re not completing your task.

In case you’re wondering, no, this isn’t a straight up action/adventure title as the name suggests. Kari’s tasks are built around puzzles, each one more difficult than the last. Luckily, you’re grass cutting skills will improve over time within each level, as your scythe levels up based on your performance. Get it right, and you can unleash a more powerful swing attack that can level pretty much anything. You might also come across live-providing blue grass, just in case you’ve been lying down on the job and you lose a heart or two.

Japanese studio Librage came up with the concept, based specifically on the style and mechanics of Legend of Zelda: A Link to the Past on Super Nintendo. It’s a fantastic spin on the classic formula, one that I’m sure will please Zelda fans and those looking for something a little different to play on their 3DS. Aussie developer and publisher Nnooo will be handling the publishing duties in Australia, New Zealand, the US and the UK from August 25th on Nintendo eShop.


Mark Isaacson is the editor of PN2. Go say hi @Mark_D_Isaacson

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