If you missed the narrative driven experience that is Dear Esther, then its upcoming release on console should be one to keep an eye on, especially given the extra content that’s set to come along with it.

Dear Esther was the first game born within the walls of award winning studio The Chinese Room, who have since gone on to great success with Everybody’s Gone to the Rapture. The first person tale began life as a Source engine mod all the way back in 2008, the game was redeveloped as its own experience and released on PC in 2012.

This updated console edition of the game, titled Dear Esther: Landmark Edition, will add a handful of tweaks and some visual polish on Xbox One and PS4, along with what’s bound to be an interesting and educational director’s commentary with developers Jessica Curry, Dan Pinchbeck, and Rob Briscoe. It’s set for release on September 20th via both consoles online services, and comes highly recommended, especially if you’ve since discovered the studios more recent releases.

The re-launch coincides with a special live performance of the games narrative, to be held in October at London’s The Barbican Theatre. That in itself should be a moving experience for fans and newcomers alike, and there’s still tickets available if you’re keen.


Mark Isaacson is the editor of PN2. Go say hi @Mark_D_Isaacson

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