Whenever a video game promises a chainsaw attached to a Katana blade, I’m automatically interested. Given this is the only game I’ve seen that promises such a thing (correct me if I’m wrong), I’m all in on Shadow Warrior 2.
The sequel to the remake of the original, yes that’s a thing, Shadow Warrior 2 continues the bloody and crazy adventures of Lo Wang, who has become somewhat of a recluse following the events of the first game but now finds himself back in the thick of the action. He largely blames himself for the world he’s found himself within now, having seen it devolve into a dangerous mix of savage humans and crazy demons. Whilst intentions may have been for the better, his victory from the end of his first adventure has just caused even more challenges to surface.
One feature I’m excited to try is the four player campaign co-op. Players will be able to create and evolve their own character through loot drops during primary and secondary missions, but the thought of slicing and dicing with a few friends without worrying about them stabbing me in the back is somewhat appealing.
The previously released update to Shadow Warrior did an admirable job in updating the combat and story for a new era, but whether they can hit the same high notes with their own, original story is another thing altogether. Still, the combat so far looks fantastic, and that will sell it to those looking for something a little different in an FPS heavy release schedule towards the end of the year. Plus, come on, look at that katana! I really do wish I could get my hands on the real thing … though I’d probably lose an arm in an instant.
You can get your hands on the Razorback if you pre-order online before Shadow Warrior 2 hits on October 14th on PC. Hopefully it will make its way to consoles at a later stage via publisher Devolver Digital, but it’s definitely looking as bloody and entertaining as ever before.
Mark Isaacson is the editor of PN2. Go say hi on Twitter @Mark_D_Isaacson