For anyone who may have played Nidhogg back in the day, you’ll likely remember how utterly mad it was. From the fast paced action to the crazy visuals, it’s certainly a favourite of mine, and the just announced sequel aims to deliver even more stabby action … but with a completely new look.
Gone are the stick figure characters, the Commodore 64 like, Joust-ish look that emphasised speed over style. For Nidhogg 2, developers Messhof have dipped into the 16-bit retro well, affording the game a whole new lease of life thanks to the added detail, but also providing an extra layer of humour. Characters scream, wave their hands around like madmen and look more like claymation on a rampage. I approve.
The teaser doesn’t provide much more info beyond the new visual overhaul and a 2017 release date, but the team has confirmed over 10 new levels, more weapons than just the sword, local and online modes, a new single-player challenge mode featuring AI opponents and a musical score featuring the likes of Mux Mool, Dose One and Daedelus.
We’ll keep a close watch on more Nidhogg 2 details as soon as they drop, but in the meantime check out the colourful teaser above.
Mark Isaacson is the editor of PN2. Go say hi @Mark_D_Isaacson