It’s a weird sentence, really, but that’s the way business can sometimes operate.
Despite being their creation, Turtle Rock Studios has officially passed over development and server operations to publisher 2K, who own the rights to the Evolve IP and will continue to develop and update the game in-house. It’s just another chapter in the 4v1 monster hunting shooter’s history, which has seen it rise and fall from grace nearly two years ago before returning out of the blue just a few months ago in a new free-to-play model on Steam.
This is the life of AAA game developers who aren’t self-funded and don’t own their own IP. We don’t get to make the call. We all know that going in but we still sign the dotted line because we love what we do. We are happy to have gotten the opportunity to do something risky, something new and innovative. We created a brand new Sci-Fi world. We got to go to planet Shear and interact with alien flora and fauna. We got to hunt down, trap and kill giant monsters together. We got to BE the monster. What an awesome experience.
– Chris Ashton & Phil Robb, Turtle Rock Studios
Turtle Rock hasn’t mentioned what’s next on the cards for the studio, outside of mentioning they have ‘a lot of stuff in the works’ on their goodbye blog post, which you can read here.
As for 2K, they’ve confirmed that Evolve Stage 2 will continue on Steam without any interruption. The primary focus for the time being is to maintain and grow the PC audience as much as possible, with the potential to bring the free-to-play model to PS4 and Xbox One in the not too distant future. In the meantime, we wish the team at Turtle Rock all the best and we hope to see what they have in store real soon. Also, go play Evolve! It’s good!