Style, zombies, blood, the 1980s, what more could you want!

Jazon wakes disoriented in the restroom of a bar and doesn’t remember how he got there. Outside, he finds a ruined world overrun with zombies and scumbags (why you should avoid public restrooms, among other reasons).

Jazon travels across the wasteland searching for his past, hoping to save the future. Along the way, he meets Zoey, a wasteland veteran who just wants to forget her history. Together they visit the Oracle in the mountains, who foresees a prophecy leading them on an epic odyssey to save humanity from total annihilation.

Jazon and the Dead is a top-down, action-adventure game coated with gorgeous cell-shaded art. Whenever I think cell-shaded I instantly refer to the Wind Waker HD remake as the pinnacle of this art style and Jazon comes mighty close.

Gameplay combines a lot of blood-splashed gunplay with brain-twisting puzzles, an engaging narrative, dark humour and a hip 80’s vibe. The game is heavily inspired by old horror and B-movies with visuals influenced by comic book artists such as Mike Mignola, Charlie Adlard and Frank Miller.

Jazon and Zoey will be fighting their way through hordes of the undead with guns and fists. Ammo is scarce; shots must count. Working with corpses as weights or to ladders to reach their destination are just some of the unique puzzles they face. Their journey takes them through deserts, abandoned towns, underground caves, surviving cities and military facilities all with an 80s inspired soundtrack to remind you which decade brought about the end of the world.

Jazon and the Dead is campaigning via Fig, the new crowdfunding platform exclusively for video games. A $15 pledge will secure you a copy of the game if funded by December 2nd. Jazon and the Dead is developed by 2nd Studio, a small team based in Denmark. You can find the Fig campaign here.

By the way, Jazon rides a hoverbike!

Michael Vane is a freelance journalist and co-editor of PN2. He’s on Twitter @DrVane

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