Jo-Mei Games will have a good Christmas this year, with their upcoming adventure Sea of Solitude officially joining EA’s Originals.

Sea of Solitude tells the story of Kay in a world where humans turns into rather intense looking sea creatures if they become too lonely in the overworld. Unfortunately Kay has done just that, and now she’s on a journey to discover a way to turn back, whilst avoiding plenty of other dangerous creatures underwater and even more dastardly ones above ground.

The EA Original program was announced earlier in the year, a program that has Electronic Arts actively looking for appealing and unique indie developed games to bring to a bigger, broader audience across all platforms. The first game in this partnership program, Fe, is expected some time in 2017. Sea of Solitude doesn’t have a release date just yet, but hopefully we will know more real soon. It feels a lot like a darker, bolder version of Nintendo’s Legend of Zelda: The Wind Waker crossed with the Aussie developed adventure Submerged, and having played of those and enjoyed them, I’ll be keeping a close eye on this one too.

Like Fe, our first EA Originals title, Sea of Solitude captures the essence of the games we want players to discover through EA Originals.  We are celebrating the passion and talent of the amazing creators in our industry, and enabling them to bring unique and memorable stories to the world.  Often that’s brought to life in the narrative of a game, but sometimes, it’s the story of the individuals themselves. With Sea of Solitude, it was both – a story so personal and human, and one that carries a powerful message. Jo-Mei insisted it needed to be told, and I couldn’t agree more.

– Patrick Söderlund, Executive Vice President, Electronic Arts 

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You can find a whole lot more about Sea of Solitude via the official website.

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