As we head towards the end of the year, we’re all rather tired, sore and hoping to make it to 2017 unscathed. While the team ramps down for the end of the silly season, we’re going to count down our favourite games from the past year. We’ll go through all our favourites every day, leading to our overall Game of the Year award winner, before starting off 2017 with a more in-depth look back at the twelve months that were…
Of all the nominated games we will be talking about, none sent a shiver up the spine quite like Inside. As the spiritual sequel to Limbo, this dark and sometimes strangely disturbing tale of a boy travelling through Dystopia itself left its mark on many an imagination, exploring themes of life and control that Playdead have seemingly become masters of. Its puzzles are less to do with head scratching and constantly going back and forth to figure out what’s going on, and more about leaving you with a strange sense that there’s something far bigger and weirder at play.
Given there are so many modern games that try to convince you of their story strengths through endless cut scenes and voice work, Inside proves itself through the use of emotion, setting and tone in order to pull you into its grasp.
– Mark. See the full review here.
Inside will long be remembered as a top class adventure, there’s no denying that, but its underlying messages should not be forgotten either. That’s a constant with many of our nominees this year, as a sense of maturity and longing for bolder narratives have come to define the class of 2016, something that began with the likes of Limbo and continue to evolve here.
So congratulations to Playdead and Inside, our third nomination for our Game of the Year. We can’t wait to see what Playdead have in store for us next.